![]() ![]() ![]() (Note that this is different from the 'listen to this device' feature which produces a pretty bad delay) Fortunately it seems that in Windows there's a method to listen to the usb headset's microphone which produces perfect sidetone.Īudio Properties -> Playback -> Headset Earphone -> Properties -> Levels Of course JAVA sound is proving difficult to achieve near-zero latency (best we can get is ~120ms), in order to remain comprehensible we need the latency on sidetone to be near-zero. There's a requirement to enable sidetone while transmitting in order to mimic the hardware the simulator is based on. For my current project I'm implementing a native library in C++ that I'll be accessing via JNA, this project is a low-latency communication simulator.
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